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ARGO key art: Leo and his crewmates aboard the ship, with the planet Arcadia behind them

ARGO

Humanity made it to Arcadia. Almost.

A science-fiction graphic adventure.

A new home, out of reach

Earth is lost, and the ark ship ARGO has finally reached Arcadia, humanity's new home. But when pilot Leo Vega returns from a scouting run, the ship is silent and its corridors are empty. Only HESTIA, the ship's AI, is there to welcome him: kind, helpful… and bound by rules that won't let it fix what went wrong.

The colony ship ARGO in space, with Leo's shuttle approaching, while HESTIA announces a forced lockdown until a highest-priority ticket is closed (Classic style)
The glass walkway with Arcadia on the left and the colony ship ARGO on the right (Modern key art)

Leo cannot do this alone

You begin as Leo Vega. As the adventure unfolds, choose two companions from Mara, Wei, Vera, Asha, Sami and Nox. Fifteen possible pairs, with different skills and personal perspectives on the same journey.

Portrait of Leo Vega

Pilot · Your protagonist

Leo Vega

He made it to Arcadia. Bringing everyone else with him will take more than his own ingenuity.

Portrait of Mara
Mara
Systems engineering
Portrait of Wei
Wei
Xenobiology
Portrait of Vera
Vera
Operational security
Portrait of Asha
Asha
Medicine and cryogenics
Portrait of Sami
Sami
Cultural conservation
Portrait of Nox
Nox
Synthetic maintenance

Observe. Choose. Work together.

Inspired by classics like Maniac Mansion: humour, a cast full of character and puzzles you solve as a team.

Wei examines a worn globe in the Library

Look closer before you act

Examine the rooms, talk to the people you find and connect what you learn. Information and objects have a place in the world: understanding them is part of solving its puzzles.

Leo and Mara on the Command Bridge, with Sami on the lower level

One team, many skills.

Switch characters, pass objects and coordinate actions. One person can keep a mechanism working while another moves ahead. Who acts matters as much as what you use.

Vera keeps her distance from an electrified puddle in the Lower hall, Modern style

Every choice counts.

ARGO is full of danger: one careless move can get a companion locked up, or worse. Think each puzzle through, because what you do, and who does it, changes what happens.

Play it your way

Switch between Classic pixel art and Modern illustration whenever you like, and set up the help and the controls to suit you.

Leo, Vera and Nox on the West Interconnector walkway, Modern styleLeo, Vera and Nox on the West Interconnector walkway, Classic style

Classic: Leo, Vera and Nox on the West Interconnector walkway, Classic style. Modern: Leo, Vera and Nox on the West Interconnector walkway, Modern style.

Leo, Vera and Nox on the West Interconnector walkway, Classic style
Classic
Leo, Vera and Nox on the West Interconnector walkway, Modern style
Modern

Classic Pixel art in the spirit of the great graphic adventures.

Modern An illustrated look for the same journey.

As much help as you want

A journal, a map and optional hints for when you get stuck. Or none at all.

Controls your way

The nine classic verbs, or a simpler mode with four actions.

Mix and match

Pick the look and the controls separately: classic art with simple controls, or the other way round.

Game details

Genre
Sci-fi graphic adventure
Status
In development
Languages
English, Spanish, French, German, Italian
+9 moreBrazilian Portuguese, Russian, Simplified Chinese, Japanese, Korean, Polish, Turkish, Ukrainian, Czech
Platforms
To be announced
Developer
PixFeel